Ah, yaar, tick rate is how often the server checks the game state, and subtick is Valve's fancy attempt in CS2 to make things smoother between those checks. But honestly, on my hostel Wi-Fi with 100ms, all that theory goes out the window – the peeker always wins because my packets are crawling through the mud to get there. I’ve died behind walls so many times, my squad just laughs and says “Kavi’s internet is having its chai break.
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